After seeing us build one of the Internet's most epic Battlestations, Intel reached out with a sponsorship and a challenge.
Build a new DIY desk project, even better than before, highlighting the 8th generation Core i7-8700K in a B.A. gaming rog. So, we set out this time with a small form factor Origin Chronos. The plan? A gaming setup that lets you have it any way you like, switching between PC gaming and console gaming with ease, and with a throwback to that analog feel with physical buttons https://tourvelo.org/craps-vs-poker/. Oh, and RGB naturally. Thinking it would be easier to "augment" an existing desk rather than build one from scratch, we used IKEA'S Build Your Own Desk tool as a starting point and chose a mixture of wood finish and pure white for a modern look that would also effectively bounce our RGB lighting around. Before we dive into the DIY action, let's meet the gaming PC that Intel provided for this project Origin PC's Chronos, complete with custom paint job. It rocks the up to 4.7 GHz Intel Core i7-8700K and all six cores of it are tamed by Origin's own Frostbite 120 liquid cooler,. which allows it to really stretch its legs despite the system's small size. So, we modified the cabinet portion of the desk so that it could hold not only our Chronos, but also an Xbox One X and a PS4 Pro. Oh yeah, and all of the circuitry needed to switch between them. So we picked up these LED toggle buttons on Amazon, this HDMI switch for changing our inputs, and an Arduino Uno to act as the brain for the whole thing. To make room for all these goodies, we decided to remove the cabinet's top three drawers, and then to shift the rails down on one of the two large bottom drawers so we could swap it out for a small one. Then, using some white wood paneling that we got from Home Depot, we made three custom shelves that we fastened to the cabinet walls by simply drilling new holes and inserting those small wooden dowels that are often included with IKEA furniture. Protip by the way, you can take as many of those as you need from the bins at IKEA customer service. Ultimately, we didn't end up with a ton of extra space around each system, which isn't great for thermals. So, if you're following along at home, then you might choose to keep just one drawer at the bottom instead of two. Or, you can do what we did and integrate some cooling fans at the back. This allowed us to keep the storage space at the bottom, and the more finished look of the tight compartments. But hold on a second... if there's so little space above the Chronos Where are all the switches and wiring gonna go? Huh, oh yee have little faith. There's a spare three and a half centimeters up there. Now, this is not quite enough for a fourth shelf given that the shelves themselves are almost two centimeters thick, but... What if we salvaged some of our discarded cabinet pieces to make a custom super low-profile drawer? We remounted our spare rails and gorilla glue on a new façade that would hold our switches... eh wallah! All the desk's hardware in a compartment no taller than the trim piece that we were going to use anyway. So it's going great so far but, let's be honest, This wouldn't be an LTT project without at least a dash of... ...GERRYRIGGED JANKERY. So let me assure you, This is an LTT project. To seamlessly switch from PC to Xbox to PlayStation, we needed each of our physical buttons to correspond to an input on our HDMI switch, one each for HDMI1, HDMI 2, and HDMI 3. Problem is, we COULD NOT FIND(!) an HDMI switch that had individual physical buttons for each input. Instead, they all have one button that cycles through the inputs. However, they do come with remotes, and the remotes have individual buttons. So our plan then was to connect our Arduino to the remote and then just point the remote point blank and our HDMI switch inside the cabinet. Problem solved.... or at least it would have been if we hadn't accidentally connected a 5 volt power supply to a 3 volt remote and completely... *EXPLOSION* ...destroyed it. *facepalm* In the end, we soldered the HDMI switch directly to the Arduino and relied on software to send the appropriate number of... button presses, depending on which input you're starting on. Anyway, after all that, it was just a matter of using a hole saw to bore cable management holes so we could, you know, plug stuff in because that's important, and so we could wire up our RGB strips, which we opted to stick to the top side of each compartment way at the back for a sexy gentle glow Then we added wood trim with a bit of overhang to hide the RGB strips, wrote this Arduino script to control the switches and the lights, and put the whole thing including an ultra-wide monitor together ending the console wars and ushering in a new era of gaming. A peaceful era of gaming. Once and for all. Not bad for a total of $420. So thanks Intel for sponsoring this build and thanks to you guys for watching. If you disliked it, you can hit that button. But if you liked it, hit like, get subscribed, maybe consider checking out where to buy the stuff we featured at the links in the video description. Also down there, we're gonna have our merch store which has cool shirts like this one, and our community forum, which you should totally join.
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I have a good feeling. I think I might have a royal flush. That's not how the game works... UNo! So first up, "Hey baby, come back to my place, and I'll show you... used condoms."
Very nice. Who wrote that one https://casinoslots-ie.com/superlines? I did. Look at that handwriting. Are any of us capable writing that legible. I wrote that! I forgot! Yes. "Hey baby, come back to my place, and I'll show you Ross' stupid fucking face, that's like a fucking so stupid." I wrote that one. Oh shit. "Hey baby, come back to my place, and I'll show you... a fat bald man from the internet." That actually can be achieved. That is the internet. Yeah, it's exclusively. "Hey baby, come back to my place, and I'll show you... sudden poop explosion" Well, good sirs and madam. I believe a winner has been found. That is mine! Huh, it's not Ross' stupid face that's so fucking stupid? Oh nooo... I want to see a sudden exploding poop. Yeah, so are you going clockwise? Yes. Sure. All right, and we pick new cards? Yeah, it's always a new set of cards. New card. Oh, it's so far. Okay. All right, everyone ready. Yes. Bam! "*Blank*: Awesome in theory, kind of a mess in practice." This is a tricky one... Bah boom! What say you, Charles Barkley(?)? Bark bark bark. Nicely put. after my own heart. You're welcome. I think I may have won this one. Really? Good Sir. Awfully confident. Wait why... That's not a paperboy accent? I'll say good sir. I think the one you're looking for is: 'Ello! That's your accent. Can shine your shoe for a penny or two? Well... Why would you ever choose two pennies? We have a game to play okay? Okay. "*Blank*: Awesome in theory, kind of a mess in practice." All right, so let's go. First card: "Ripping into a man's chest and pulling out his still-beating heart: Awesome in theory, kind of a mess in practice." True. It's really true. This one is really good. "Game Grumps: Awesome in theory, kind of messy in practice." Burn. Who wrote Game Grumps? I wrote that. That was a good one. Barry you son of a bitch! Scandalous. "Sexy siamese twins: Awesome in theory, kind of a mess in practice." Yeah, you don't know where to put it. Oh. Oh my god Ross! What I'm just saying! You know that is an issue. Say it. SAY IT. After the reading, the czar should then select the one he or she likes best and award the owner one awesome point. An easy way to keep track of score is to give the black question card to the winner. After each round a new player becomes the czar and a new black question card is chosen. Other rules: Some cards say "Pick 2" on the bottom In this case the players should put their card in the order they want them to be read.
Some cards say "Pick 3, Draw 2". In this case draw two extra cards before playing 3 Sometimes a player will have more than one white card, which they believe can win. In this case they can bet one of their awesome points to play an additional white card. If they win, they get to keep their wagered point. But if they lose the winner of the round collects their wagered point in addition to the awesome point. House Rules: A popular traditional house rule is that the haiku black card be played at the end of the game. This card has the players draw two cards and make a three-card haiku. Remember to have fun." All right. I will start dealing out the cards. Ten cards per person. Thank you, sir. Thank you lord Chester Honeysworth. Cool. That's your name, right? I may have made that up... Yes, paperboy. I didn't bother to learn your name. That's my name sir. Paper H. Boy. As per the rules you guys already know this, whoever pooped last gets to go first. Yeah, Arin, I saw him. So shall we debate this? You saw?? Wait. You saw Arin poop last. No... Let's gloss over this. The point is Arin is the winner. Well, I'm not the winner yet. I mean, you're the winner of this small thing... I mean Ross can tell us if I'm the winner. How long ago? How long did I poop?? No. How long ago did you poop? Uh, it was like, I don't know 30 minutes? That's pretty recent. Time is irrelevant. He did poop last. All right. Ensure you have ten cards... No more no less... Things are... All right? All right. Okay... all right. Yesss. All right. A good hand? Yeah. Yeah... Everything's good. Cool. Oh! Well... That's good, too! Arin, when you're ready, please... draw the first black card. Oh, that's right! I am... Since you are first... I am the Poopy. You are the pooper. The super pooper. And the first card is... Hey baby, come back to my place, and I'll show you *blank*. Yup. Well indeed. Pass 'em in. Pass 'em in. I'm definitely feeling it. So, this is a good card. "Old fashioned games, and new fashioned friends! Come on everybody this is Table Flip!" Welcome to Table Flip hosted by the lovely Suzy, and the impeccable Barry. With special guests: Arin Danny Ross Come along and let's flip tables. So what about the gout?
I have it. It's terrible. Wow. Seven days to live. I'm so sorry! Yeah, what's that about? Where did you get it from? 17th century chimney that I was sweeping, are we in the 18th century. I don't... You got the gout from a chimney?? Listen, I don't even know what the gout is Suzy! Don't press me on this! You got to get that gout out. Nice! Barry. Yes? What's the gout? Well, when a chimney loves another chimney very much they have chimney babies and that's why you have seven days left to live. If a chimney baby... are you a chimney baby. I am. Oh no! This is terrible. I'm sorry guys I... You have much to learn about the world in seven days. So much. For example chimneys can't have babies. Right. That's it. Gout comes from not eating enough fruit, right? Is it? No, that's scurvy. Oh... Yeah Wait, no, isn't gout a food thing. Yeah... I think it's like what pirates got, right? No, that's scurvy! What the fuck is the gout?!? Does anyone know? There's tons of people in this room! What is the gout about? What if we could invent an encyclopedia machine that could transfer information from one place to another instantaneously. Impossible! I know what that's called! A book. What? A book! I've read one of those! I read about a book once. What is this. What is this on our table? Thank you for joining us here today! What's happening? We're here to celebrate life. We're here to play a game. Yeah. Is it a game where you cure a gout cause otherwise I'll be dead before it's over please continue. It is a game that's gonna be really fast, but I think you're gonna enjoy it a lot, um so for everybody at home, I'm sure you've heard of this game before. But this is the very special Cards Against Humanity. "Cards Against Humanity is a game for 4 to 20 players Play begins with players drawing 10 white cards, and the player who most recently pooped is elected the czar. The card czar draws the first black question card and reads the question aloud Everyone else answers the question or fills in the blank with a card from their hand, and passes it to the czar faced down. After shuffling the cards, the czar reads each answer aloud to the group. A best practice, if your the czar, is to reread the black card for each player's white card, but this is not always necessary. Like Power Grid sort of haves the race to victory points, the race to fill out places. Obviously, it's a little more abstract but even then, look what happens. If you end your turn and you've got one or two electro's as opposed to zero you've probably played sub-optimally.
You could've done something to where you could've spent those electro's. You'll notice players who win Power Grid more often end their turn with either zero or a whole bunch, every single turn. Pay attention to that. Those players know what they're doing. Also things that don't appear to be races, are races. Any board game you play where it's like, the game is over when someone gets 100 points. Vinci was like that. That's a race. It doesn't look like a race because you're not physically running. You can't see that you're ahead of someone but it is a race. Now, Vinci is the game that Small World became Casinoslots . Small World is based on Vinci. I don't think anyone would... No one knows Vinci anymore. If you like Small World, you should play Vinci once if you can find a copy, just to see what the differences are. It's pretty interesting. There are some misprints, errata and stuff like that. All right. So, if you're a game designer, you're making a game, when would you put in a race? When you put in a race is when you want to test how well the players can calculate efficiency. If it's just a game where someone wins by defeating the opponent, efficiency might not matter. Someone might be able to play a very long game. - I can go a whole lot of Zerg. - Right. It's like, there's no time limit here. This thing is only going to end when it ends. I guess fighting games usually have a clock, but let's say you had a fighting game where there's no time limit, right? Well, I don't need to be efficient. I can be super defensive and just wait until I get their last hit point. There's no rush here, no time limit, no nothing. It's not going to end. But if you want to say, "We need to force these players," to make them find the more efficient path instead of the slow build, which is really easy to come up with, then you need to put some sort of race in your game. If there's no ending, no way to push people forward that they need to reach there on time, then they're not going to. It's like, "Oh, I don't have to." Now, making a good racing mechanic you need some way for the people behind to feel like they're catching up. Now, I say feel like because... and this is kind of an advanced topic, but basically, there's no such thing as catch up mechanisms in games. If you could catch up, you weren't actually behind you just didn't understand the actual state of the game. Right. And the best way to explain this is; think about Mario Kart, right? You look at Mario Kart and you look at who's winning. And it says 1st place: Mario. 2nd place: Luigi. 3rd place: Princess. Okay, it says Mario, first place. We're on lap two out of three. Who is really in first place? It's not Mario. It says he's in first place, but he's not actually in first place because blue shell Everyone knows blue shell is coming. Now, you'll see advanced players in games like this, it's called a positional heuristic. A way to figure out where you actually are, who is actually winning. People who win games like Mario Kart are playing with their own complex heuristic. They know who is really winning. They're not paying attention to 1st, 2nd, 3rd. That's the guy who hangs in the back in Power Grid the whole game, and then rubber bands into the front at the very end. So, it looks like a catch up mechanism, right? When Luigi wins that race from 2nd it's like, "Oh, he caught up." Right? No. He was in first place the whole time, you were just incorrectly calculating who was in first. Now, that's all well good in theory but in practice, catch up mechanisms basically do exist. A good example of this is in a racing game, you want players to have the ability to risk more for a greater reward at any point. That way, any player who is falling behind, will take every increasing risk to be able to catch up. You look at American football, right? It's like, oh shit, there's 30 seconds left in the game. We just scored but we need some more points to actually win this. Let's go crazy! On side kick, guys! Let's do a hail Mary! There's all these crazy things you can try that are very high risk. They're probably not going to work, but there's a way you can make it. Go for it. Now, there's sort of three purposes. One, if you want to win games, always add randomness and always take extra risks when you're behind or you think you're behind. That is the best chance you've got of catching up. Two, these add excitement. If I'm watching football and an onside kick happens, holy crap. That is awesome! Especially if it succeeds. All right, let's move on. The rondels! Something that is rarely seen. Who here has ever seen the word "rondel" before? While we encourage our congregations to thank God for creation, we must also become involved in the gratitude. It is through the intentional teaching, preaching, care and advocacy that clergy honors God for creation. If the church desires to remain a transformative force for generations to come, it must get serious about preserving resources. God’s house must care for God’s world.
When Florida Avenue Baptist Church became the first solar powered Black Church, in 2011, the discussion of the role of African-American congregations in environmental issues was revisited. Black churches have historically been at the forefront of calls for social justice and they are now being presented with an opportunity to become even more involved in environmental justice causes. Earlier this year, author and pastor Dianne Glave issued a clarion call to the African-American religious community to “fall in love with the planet and meet the environmental needs of those who are impoverished.” In her book, Rooted in the Earth: Reclaiming the African American Environmental Heritage, Glave enables Black churches to find their voice in environmental justice and conservation efforts. As clergy and church leaders, we are faced with environmental challenges every day. We’re asked to pray for someone suffering from a nutrition-related illness. We see obesity conquering our congregations. Asthma and other respiratory illnesses are at record highs in urban areas. We cannot escape the impact of the environment on the lives of our parishioners. If we choose to do so, are we failing to preach and teach ways to be good stewards over all of God’s creation? If 3 John 1:2 is to be made manifest in the lives of the people we lead, then we must lead in innovation. Robust ministries that collaborate with community health agencies in order to defeat diabetes, hypertension and the like are only the beginning. Churches must examine their own ecological footprints to identify where we step too heavily or where we have yet to travel. Do we use too much electricity? Can we cut back on our usage of printed-paper? How do we begin to overcome the shortages of healthy food in our neighborhoods? Have we taken seriously the threat of climate change and encouraged our elected officials to do so the same? These questions and more must be answered if the church is to become a critically engaging voice for those who do not have one. While we encourage our congregations to thank God for creation, we must also become involved in the gratitude. It is through the intentional teaching, preaching, care and advocacy that clergy honors God for creation. If the church desires to remain a transformative force for generations to come, it must get serious about preserving resources. God’s house must care for God’s world. When it comes to go on your beach vacation, it can be very hard to pick a destination. There are many places you can go, whether you want to explore the beaches of Hawaii or just play golf in Georgia. Below, you'll find 9 ideas to help you decide on where to go for your vacation.
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